18TH SEPTEMBER — NEW NBA 2K27 SCRIPTS AVAILABLE!
premium
Call of Duty: Black Ops 2
Avenged BO2
Call of Duty: Black Ops 2
$
40
Mod Menu
Guides
My Image

Avenged BO2

Avenged

Script details

This is a Call Of Duty Black Ops 1 Cronus Zen Script developed by Avenged.

Includes mods:

  • Anti Recoil
  • Auto Melee
  • Dead Zone
  • Orbit Assist
  • Rapid Ads


The latest, most optimized version of this script is available with a higher tier subscription. Click here to view subscription options.

Features

Mod Menu

This Script comes with a customizable Mod Menu

Guides

This script includes an instruction guide

Guides

BO2 — Rapid Fire, Anti-Recoil, Zombies and AFK

  • MP
  • RF Primary
  • On/off.


  • RF Secondary
  • On/off.


  • RF Speed
  • Range: 1–100.
  • Higher = faster.
  • Controls how fast it pulls the trigger.


  • RF Release
  • Range: 1–100.
  • Higher = faster.
  • Controls how long it releases between pulls.
  • Lower this if a specific gun, such as the FAL, needs more breathing room to keep firing reliably.


  • Anti Recoil
  • On/off.


  • AR Vertical
  • Range: -30 to 30.


  • AR Horizontal
  • Range: -30 to 30.


  • Orbit Assist
  • On/off.
  • Ported straight from the Unknown Sweet_EviL engine.
  • Circles your aim around the target while ADS or firing.
  • Runs Kalman movement prediction on the stick.
  • Blends predicted aim with real aim.
  • This is the “Evil” aim assist.


  • Orbit Radius
  • Controls how wide the circle is.


  • Active Track
  • Controls the number of turns before it flips spin direction.


  • Fraction
  • Kalman measurement noise.
  • Controls the prediction feel.


  • Orbit Angle
  • Controls the degrees stepped per tick.
  • Determines the spin speed.


  • Smoothing
  • Controls the blend of predicted aim versus real aim.


  • Dead Zone
  • Stick magnitude below this value counts as centred.
  • All other old MP pages remain removed:
  • Drop Shot
  • Soft Aim
  • Aim HAX
  • Rat Detector
  • Other removed MP features


  • ZB
  • Rapid ADS
  • On/off.
  • Rapidly spams ADS in and out while L2 is held.
  • Uses the old Zombies-style rapid aim-in and aim-out behaviour.


  • Rapid ADS Speed
  • Controls how fast it zooms in and out while spamming.


  • AFK
  • Bank Auto-Hold
  • On/off.
  • Hold Square, or X on Xbox, and the script loops a hold-and-release cycle.
  • Holds Square for the configured Hold Time.
  • Briefly releases it.
  • Holds it again.
  • Continues for as long as you physically hold Square.
  • Stops immediately when you let go.


  • Hold Time
  • Controls how long each hold lasts before it briefly releases.


  • Paralyzer AFK
  • On/off.
  • Fully autonomous.
  • No button needs to be held.
  • Loops holding and releasing R2 by itself for as long as it is enabled.
  • Built for the Buried Paralyzer AFK glitch.
  • Turn it on and walk away.
  • The LED turns orange while holding.
  • The LED turns green while released.


  • Paralyzer Hold
  • Controls how long each hold lasts.


  • Paralyzer Release
  • Controls how long it releases between holds.


  • Auto Melee
  • On/off.
  • Fully autonomous.
  • Presses melee with R3 on a loop while enabled.
  • Runs at roughly one swing per second.
  • No buttons are needed.
  • Turn it on and walk away.


Misc

  • Soft Triggers
  • On/off.
  • Applies at all times, no matter which page or game you were last on when you closed the menu.


  • Steady Aim
  • On/off.
  • Smooths tiny stick jitter by rounding RX and RY to a grid.
  • Ported from the Unknown reference’s GetSteadyAim.


Controls

  • L2 + OPTIONS
  • Open or close the menu.


  • UP / DOWN
  • Move the category cursor while on the category list.
  • Change the value while on a page.
  • Supports ON/OFF values and numbers.
  • Tap or hold to ramp.


  • CROSS
  • Enter the selected category.


  • LEFT / RIGHT
  • Switch between pages inside a category.


  • CIRCLE
  • Back out one level, then close the menu.


Gameplay Behaviour

  • Opening or entering BO2 makes BO2 the active game for gameplay.
  • BO2’s Rapid Fire and Anti-Recoil values are applied in-game.
  • Pressing Triangle in-game swaps between the primary and secondary weapon Rapid Fire toggle.
  • Rapid Fire keeps running straight through the weapon swap.


OLED Animation

  • A firing assault-rifle animation runs across the very top strip of the screen at all times.
  • The animation remains active while the menu is open and while it is closed.
  • When the menu is closed, it takes over the whole screen as a large centred rifle screensaver.

Support Chat

Enlarged image

Click anywhere or press Escape to close

Script Preview