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Call of Duty: Black Ops 7
BO7 Warzone
Script details
Core Features
- Anti-Recoil
- Automatically compensates weapon recoil with profile support
- 3 profiles with independent vertical/horizontal settings
- Multiple activation modes (Always / ADS / Fire)
- Dynamic and legacy anti-recoil modes
- Weapon detection system with ADT patterns
- AA Rocket (Advanced Aim Assist)
- 18 movement shapes:
- Circular
- Tall Oval
- Wide Oval
- Spiral
- Helix
- DNA
- Double Spiral
- Hexa Walk
- Infinity
- JShake
- Sway
- Box Sweep
- Pulse
- Freeze Flick
- Reverse Loop
- Left-Right
- Arlanda
- Cross
- Cardinal
- Dual stick support (left and right stick shape selection)
- Separate ADS and hip-fire settings
- Outside Focus Mode (ADS-only aim assist activation)
- 18 movement shapes:
Gameplay Enhancements
- Auto Run
- Enables automatic running with configurable sprint settings
- Hold Breath
- Automatically holds breath when aiming down sights
- Breath Timer (0–4 seconds)
- Time Before activation (0–20 seconds)
- Cooldown Timer between activations
- Auto Ping
- Automatically pings enemies when aiming
- Trigger Timer delay (0–10 seconds)
- Slide Cancel
- Stops sliding after configurable delay
- Cancel Delay (10–120 ms)
- Anti AFK
- Prevents inactivity disconnections automatically
- Rapid Fire
- Configurable rapid fire with auto-detection
- Shots Per Second control
- Hold Time adjustment
- Auto Gun Detection
- Spam Button (YY)
- Weapon swap spam for faster animations
- Spam Delay configuration
- Minimum Hold Time setting
- Custom trigger button
- Bunny Hop
- Automatic jump spam for advanced movement
- Profile-specific activation
Advanced Settings
- No Rumble
- Disables controller vibrations for better focus
- Inverted Axis
- Optional Y-axis inversion
- Silent Mod
- Vibration-based automatic mod deactivation
- Deactivates Anti-Recoil and AA when vibration detected
- Button Layouts
- 23 pre-configured layouts plus custom mapping
- Custom Mapping (New in v1.3)
- Fully customizable button mapping system
- Map any button to any game function
- 11 customizable slots for full controller freedom
- Real-time button detection with visual feedback
- Persistent storage across power cycles
- Quick Toggle
- Fast rapid fire and anti-recoil toggle via combos
- Profile Switching
- Quick weapon profile changes during gameplay
- Vehicle Mode
- Special mode for vehicle combat
- PS5 Haptic Feedback
- Enhanced DualSense haptic support
OLED Interface
- Full menu system on OLED
- Visual profile display during gameplay
- Real-time settings editor
- Status display for active mods and settings
- Screen saver with animated intro
- Weapon detection display with real-time ADT feedback
New Features
- Dual Stick Parity
- Left stick now matches right stick capabilities
- All aim assist shapes available on both sticks
- Unified activation logic
- Consistent behavior across both sticks
- Separate ADS settings when Outside Focus is enabled
- Enhanced Activation Modes
- Improved and expanded activation logic
- v1.3.0 — Custom Button Mapping Update
- Complete button customization system
- Map any controller button to any game function
- 11 customizable slots: FIRE, ADS, LETHAL, TACTICAL, JUMP, CROUCH, MELEE, SPRINT, RELOAD, SWAP, PING
- Real-time button detection with OLED feedback
- Persistent storage across power cycles
- Platform-agnostic support (PS4 / PS5 / Xbox auto-detection)
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Features
guides
This script includes an instruction guide
Mod Menu
This Script comes with a customizable Mod Menu
Guides
How to Use Custom Mapping
Method 1 — Via Settings Menu (Recommended)
- Navigate to the Misc submenu
- Select Buttons Layout
- Choose Custom Mapping (2nd option)
- Press Cross/X to enter configuration mode
- For each slot, press the button you want to assign
- Navigate to next slot: L2 + Cross/A
- Reset current slot: L2 + Circle/B
Method 2 — Quick Access During Gameplay
- Enable Custom Mapping via:
- Settings → Misc → Buttons Layout → Custom Mapping (2nd option)
- During gameplay, hold L3 + R3 + D-Up for 2 seconds
- Custom mapping configuration screen appears
- Follow the assignment steps from Method 1
Tips
- Default layout uses standard COD-style controls (R2 = FIRE, L2 = ADS, etc.)
- All 14 controller buttons can be mapped:
- Triggers
- Bumpers
- Face buttons
- Stick clicks
- D-pad directions
- Changes save immediately and persist across script restarts
- To disable, select any other button layout
- Custom Mapping works with all script features (aim assist, anti-recoil, etc.)













