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2k24 Auto Green v1.4
Script City

3 PEAT
Unknown

Abu Shadad Battlefield 6
Astro Zen

Abu Zahraa Overwatch 2
Abu Zahraa

I Pull Reds V4
I Pull Reds

Roey's Nightmare
CZScripts

2k24 Auto Green v1.4
Script City

3 PEAT
Unknown

Abu Shadad Battlefield 6
Astro Zen

Abu Zahraa Overwatch 2
Abu Zahraa

Abyss Small Guard
Crime Scripts
Features
Mod Menu
Guides
MENU NAVIGATION
Opening the Menu
- Hold L2 + press OPTIONS
- Menu appears on OLED display
Navigating the Menu
- D-PAD UP: Previous setting
- D-PAD DOWN: Next setting
- D-PAD LEFT: Decrease value
- D-PAD RIGHT: Increase value
- CIRCLE: Exit menu and return to game
Important
- All settings auto-save immediately when changed
- No manual save needed
- Settings survive power cycles
FEATURE EXPLANATIONS
Aim Assist System
- Aim Assist (On/Off)
- Enables/disables the entire aim assist system
- Activates when holding L2 (ADS)
- Uses 98% magnetic lock for maximum stick reduction
- Aim Strength (50–100)
- Controls strength of magnetic pull
- Higher = stronger lock
- 50–70: Subtle, natural feel
- 70–85: Balanced, competitive
- 85–100: Maximum lock, aggressive
- Lock Range (10–50 pixels)
- Distance from center where assist activates
- Lower = closer to center
- 10–20: Tight, high precision
- 20–30: Balanced (most games)
- 30–50: Wide lock, better for fast targets
- Aim Pattern
- None: Aim assist OFF
- Micro Adjust: Pure magnetic lock, instant snap, no prediction
- Track Assist: Smooth tracking with velocity compensation
- Predict: Leads targets based on acceleration
- Aim Speed (5–20)
- Speed of aim corrections
- Higher = faster response
- 5–10: Slow, smooth, long-range
- 10–15: Balanced
- 15–20: Fast, aggressive, close-range
Recoil Control
- Recoil Control (On/Off)
- Enables/disables recoil compensation
- Activates when holding R2 (fire)
- Recoil Vertical (5–15)
- Compensates upward recoil
- Higher = more downward correction
- Start at 10–12 for most ARs
- Recoil Horizontal (0–20)
- Compensates side-to-side recoil
- 0: None
- 2–5: Light (most weapons)
- 5–10: Medium
- 10–20: Heavy (LMGs)
- Recoil Pattern
- Vertical: Straight down compensation
- Left Drift: Pulls right
- Right Drift: Pulls left
Rapid Fire
- Rapid Fire (On/Off)
- Enables automatic fire when holding R2
- Best for semi-auto weapons
- Warning
- Can increase TTK in some games
- Test before using
- Rapid Speed (8–20 ms)
- Time between shots
- Lower = faster fire rate
- 8–10: Very fast (pistols, SMGs)
- 10–13: Fast (tactical rifles)
- 13–16: Medium (DMRs)
- 16–20: Slow (snipers)
LED System
- LED Mode
- Off: Disabled
- Solid: Static color
- Pulse: Breathing effect
- Cycle: Rainbow
- LED Brightness (50–100%)
- Adjusts LED brightness
- Lower values save battery
Strafe Assist
- Strafe Assist (On/Off)
- Helps maintain aim while strafing
- Compensates for movement
- Strafe Speed (10–30)
- Amount of compensation
- Higher = more correction
Left Stick Movement Assist (Automatic)
- Intelligent Recoil Compensation
- Always ON, no configuration required
- Automatically adjusts recoil based on movement
- How It Works
- Moving forward while firing: reduces vertical compensation
- Moving left/right while firing: adjusts horizontal compensation
- Standing still: full recoil compensation
- Behavior
- Adapts to player movement
- Creates natural-feeling recoil control
- Strafe Shooting Optimization
- Maintains crosshair placement while strafing
- Compensates for character movement
- Example
- Moving right while tracking: aim is slightly adjusted left
- Provides automatic aim stabilization
TROUBLESHOOTING
Problem: “My aim assist isn’t working”
- Check Aim Assist is set to ON in menu
- Make sure you’re holding L2 (ADS) when aiming
- Verify Aim Strength is at least 70+
- Check Lock Range isn’t too small (try 25–30)
- Ensure Aim Pattern isn’t set to “None”
Problem: “Aim feels robotic or stutters”
- Lower Aim Strength to 75–85
- Increase Aim Speed to 18–20
- Use “Micro Adjust” pattern for smoothest feel
- Script uses a 60/40 blend for smoothness
Problem: “Recoil control is too strong/weak”
- Adjust in small increments (±1–2)
- Test in the game’s firing range first
- Different weapons need different values
- Try standing still vs. moving forward (script adjusts automatically)
Problem: “My settings reset after unplugging Zen”
- This should not happen with V2
- Settings auto-save immediately
- If it occurs, contact support
Problem: “Menu won’t open”
- Hold L2, then press OPTIONS (order matters)
- Ensure L2 is pressed at least 85% (fully pulled)
- Try unplugging/replugging Zen
- Check OLED is connected and working
Problem: “Movement compensation feels weird”
- This feature is automatic and adapts to movement
- Play a few matches to adjust
- Prevents over-compensation when moving forward
- Becomes natural with use
Problem: “Rapid fire increases my TTK”
- This is normal in some games (Warzone, Apex)
- Turn Rapid Fire OFF for those games
- Use only for true semi-auto weapons (pistols, tactical rifles)
FAQ
Q: Do my settings save automatically?
- Yes
- Every setting auto-saves immediately when changed
- Settings persist through power cycles and updates
Q: Which aim pattern should I use?
- Micro Adjust: Most versatile, works everywhere
- Track Assist: Best for fast-moving targets
- Predict: Best for long-range leading shots
- Start with Micro Adjust and experiment
Q: Does this work on PC?
- Yes, with Cronus Zen and a PC adapter
- Settings may need adjustment
Q: How does the left stick compensation work?
- Fully automatic
- Reduces vertical recoil when moving forward
- Maintains crosshair placement while strafing
- No configuration required
Q: Do I need to reconfigure for different weapons?
- Generally no
- Works across weapon types
- Movement compensation adapts automatically
- Optional fine-tuning for specific weapons is possible
Recommended Values
- Aim Assist: ON
- Aim Strength: 85–95
- Lock Range: 25–30
- Aim Pattern: Micro Adjust
- Aim Speed: 18–20
- Recoil Control: ON
- Recoil Vertical: 5–8
- Recoil Horizontal: 0–2
- Recoil Pattern: Vertical
- Rapid Fire: ON (for SMGs)
- Rapid Speed: 9–11
Notes
- Low recoil, fast combat; Micro Adjust suits building fights
- Rapid fire boosts SMG DPS in close-range fights
- Movement compensation supports jump shots and edits













