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Battlefield 6
Hellstorm v1.5

Script details
FEATURES
Arrays (Pre-Stored Values)
- Arrays exist for each weapon category
- Full-auto: stores Anti-Recoil only
- Semi-auto: stores Anti-Recoil + ROF
- Resync OLED weapon: hold L3/LS + tap Triangle/Y
Temp Values (Per Profile)
- Each profile has its own temp value for fine-tuning
- Used to adjust stored AR/ROF without editing arrays
- Reset with Cross/A (500ms) inside ModWeapon
- Only resets for the active profile
Profile-Specific Features
- Anti-Recoil Type (Standard / Progressive / On-Rumble)
- RapidFire (toggle + ROF)
- BurstFire (toggle, shared speed)
- Aim Assist (toggle, shared values)
- StrafeShot (toggle, shared value)
Global Features
- Inverted Y
- Swap Trigger/Bumper
- DynaSens
- Reload → Weapon Swap automation
- AutoRun
Anti-Recoil Types
- Progressive: Start, End, Time
- Standard: Vertical + Horizontal
- On Rumble: Standard logic triggered by vibration
RapidFire Behaviour
- Semi-auto profiles enable RF by default
- BurstFire toggle locks
- RF menu appears; BF menu hides
- ROF adjustable or RF can be disabled
Features
guides
This script includes an instruction guide
Mod Menu
This Script comes with a customizable Mod Menu
Guides
PIN TO UNLOCK SCRIPT = 002025
Resyncing Weapon Display
If the in-game weapon and OLED don’t match:
Hold L3/LS → Tap Triangle/Y
Fine-Tuning Weapons
- Use Temp Values to micro-adjust recoil or ROF
- After tuning, write the final numbers down
- Update the weapon arrays (line 420) for permanent accuracy
- Reset Temp Values when switching weapons on the same profile
Choosing Anti-Recoil Type
- Progressive: for weapons with shifting recoil over the mag
- Standard: quickest method; adjust V/H based on pull direction
- On Rumble: easiest; needs controller vibration enabled in-game
RapidFire Setup
- If the script detects a semi-auto weapon on a profile:
- RF becomes active
- RF menu replaces BF menu
- Adjust ROF to match fire-rate cap
- You can disable if undesired

