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Script details
This is a Call of Duty Cronus Zen script developed by Saw Scripts.
Features
guides
Mod Menu
Guides
Anti Recoil
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Basic up/down pull when firing.
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If the gun is shooting up, raise the value.
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If the gun is shooting down, lower the value.
Advanced Anti Recoil
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Very similar to basic anti-recoil but offers more options for better accuracy.
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Starts with basic AR but allows adding an additional recoil pattern to even out the gun during times when recoil patterns change in-game.
Steady Aim
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Think of this as "drift."
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The higher the value, the more it drifts your screen, helping pick up enemy movements.
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Do not set this too high — keep it below 10.
Higher values will mess up your aim.
Deadzone
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The deadzone setting is critical for the script to function correctly.
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It operates based on your in-game deadzone setting.
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Go to your game settings and note your deadzone value.
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Example: If your in-game deadzone is 0.5, set the script’s deadzone to 5.
Sticky Aim
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Creates a shape close to a circle for stronger aim assist.
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Spins:
Controls how many times it spins each direction, clockwise or counterclockwise. -
Boost:
Left Stick aim assist, activated on ADS & Fire, ADS only, or Fire only.
Killer Tracker
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Simple but powerful tracker.
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Makes a rhombus-type shape with round edges.
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Spin direction changes when you press Fire or ADS.
Meat Beater
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V1: Polar-type assist, very powerful and close to Victim V1 tracker.
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V2: Polar-type assist making circles around the main circle.
Victim Tracker
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Mainly uses a star shape to cover the aim assist bubble area.
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V1:
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1 = Circle shape.
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Higher values = slowly becomes a star shape.
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V2:
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1 = Circle in a zigzag motion.
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Higher values = spinning X-angle shape in the middle of the circle.
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V3:
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Combines V1 and V2.
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Feels more like V1 but adds random spikes outside the circle to increase radius without noticeable shake.
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OG Soft Aim
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AA with size and speed control.
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Familiar to users of older SAW scripts.
Head Assist
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Pulls your gun upward while shooting to aim for the head.
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Setting the value too high can cause over-aiming and missed shots.
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Recommended Setting: 3,1500.
Dodge Shot
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Activated on hip fire only.
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Automatically crouches and stands back up quickly during hip fire.
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Very effective for close-range fights — makes the enemy lose their aim assist.
Block Vibro
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Allows you to turn controller vibration on/off without disabling in-game vibrations.
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Useful for mods that require vibration feedback.
Enemy Ping
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Pings enemy locations at set intervals.
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Extremely effective for all game modes.
Hold Breath
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Works with any sight that allows holding breath to eliminate sway.
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Automatically cancels sway upon aiming down sights.
Trigger Bot
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Very fast rapid fire.
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Can be set to activate on fire, ADS, or ADS & Fire.
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Magazine Size Tip:
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If using an 8-round pistol, put 8,30 in the script.
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Drop Shot
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Activated on hip fire or hip fire then ADS.
VM Speed (Virtual Machine Speed)
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Refers to how fast the Zen processor can process and send commands to the controller.
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Test different VM Speed values in-game to find the most responsive setting for you.
Fire on ADS
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Simple combo where pulling ADS automatically fires.
PC Mouse Boost
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Boosts mouse sensitivity while holding Caps Lock.
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Allows for almost instant 180–360-degree turns.
Hip Assist
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Aim assist for hipfire — no need to ADS.
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Very strong for non-ADS tracking.
Ranked Mode
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High Aim Spam Start Time:
Use 100 or 200 to prevent long ADS in and out times. -
Aim Spam Wait:
Good values are 1–4 to refresh aim assist quickly. -
Very sticky for multiplayer (MP).
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Not recommended for Warzone (WZ).
Dynamic Sensitivity
Dynamic sensitivity is designed to automatically increase or decrease the sensitivity curve on your right stick.
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Initial Sensitivity Point:
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Based on your ADS, ADS & Fire, Fire Only, or Look Sensitivity.
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This is when the dynamic sensitivity will start adjusting.
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Sensitivity Activation Point:
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Example: 100 = Full right stick push.
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Once fully pushed, the curve begins to change.
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Max Sensitivity Point:
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Example: Initial ADS = 60.
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Max Sensitivity = 80.
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The sensitivity curve will increase from 60 to 80.
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Sensitivity Refresh:
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Example: Refresh = 30.
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Once the stick is released after reaching max sensitivity, the system resets.
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