Values control how strongly a mod behaves. The right number depends on your game settings, input device, sensitivity, deadzone, and what you are trying to correct.
Why values are personal
Two players can use the same script and need different values because their in-game settings are different. Treat recommended values as a baseline, not a permanent answer.
| Value type | Start low when | Increase when |
|---|---|---|
| Anti-recoil | Your aim pulls downward | The weapon still climbs. |
| Aim assist | Movement feels sticky | Tracking feels too weak. |
| Rapid fire | Timing feels unstable | The weapon can fire faster cleanly. |
Want supported values?
Premium and Ultimate plans include better guidance for supported scripts.
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